June 15, 2016
Nearly all the 60 decks have shipped now. Two to the Antipodes, nearly a dozen to the land of the free and the home of the brave. A familiar chap from my previous Kickstarter in Denmark and a couple of Dutch backers, and the obligatory UK crowd. Over thirty backers in total, ranging from a gent who just wanted a postcard to one backer who ordered four decks.
I’m very happy to say that I had some extra decks from the Kickstarter left, and I’ve put a few in Asgard Games at the standard Kickstarter price of £15. They are the last of the first edition. Get them while they’re in stock!

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Games | Tagged: 60, Andrew Clayton, Asgard, game, gaming, Kickstarter, Walsall |
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Posted by Andrew Clayton
June 3, 2016
What a day! My first ever visit to the UK Games Expo at the NEC. It was much larger than I’d anticipated, filled with traders, retailers and gamers trying out new or unpublished games, discussing game design and promoting their wares. Read the rest of this entry »
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Games | Tagged: Andrew Clayton, Board and Dice, Clockwork Tea Party, Drawlab, Forlorn Hope Games, games, Librium, Multiversum, NEC, Play with History, Push It, Thirsty Meeples, UK Games Expo |
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Posted by Andrew Clayton
June 3, 2016
I suspect it must be a weakness for the obscure which drove me to name my little company notejuste. A pun in a kind of schoolboy French and also completely available as a domain name. How convenient.
So it’s come as no surprise that my latest venture has wandered into similar territory. From this week, I’m working with two partners to launch and maintain a kind of co-branding exercise to support our efforts (solo and joint) by providing a unified publishing house. Read the rest of this entry »
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Games | Tagged: Aldridge, Andrew Clayton, board game, card game, dragon, Dragon Vert, game, gaming, green, new, project, publish, publishing, success, UK Games Expo, Walsall, writing |
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Posted by Andrew Clayton
May 6, 2016
I apologise in advance if this sounds like a sales pitch. It isn’t.
Next Friday the Kickstarter for my second crowd-funded game closes. It’s funded already, and further pledges are pushing the campaign closer and closer towards the first stretch goal which unlocks alternative artwork. Read the rest of this entry »
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Games | Tagged: 60, Andrew Clayton, campaign, card, crowdfunding, dice, funded, funding, game, Kickstarter, pledge, Walsall |
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Posted by Andrew Clayton
May 3, 2016
Last Saturday was Tabletop Day, and I disappeared off to Asgard Games for an afternoon of sitting around playing 60. While I was there, I had the honour of being interviewed by Matt from The Offline Gamer. You can listen to that interview on their latest episode.
Many thanks to Vince at Asgard for letting us record in his office and to Matt for his kind words and introduction to the piece. Hurrah for publicity and being able to talk about why it is I love this game creation stuff so much.

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Games | Tagged: Andrew Clayton, creative, fun, game, interview, Matt, podcast, The Offline Gamer |
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Posted by Andrew Clayton
April 25, 2016
It’s been a while since I risked every ounce of my professional reputation (nothing) on the roll of No Dice, and I’d been working on a new game in the last few months. Finally I managed to get my stuff together and launch this weekend. What a beginning!

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Games | Tagged: 60, Aldridge, Andrew Clayton, artwork, Asgard, backers, campaign, card, card game, dice, fun, game, gaming, Holly-Marie Smith, invention, Kickstarter, Last Roll, launch, new, No DIce, Offline Gamer, pledge, Roseberry Graphics, Southcart Books, steampunk, Toucan Play That, Walsall |
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Posted by Andrew Clayton
January 23, 2016
I’m a massive fan of the Metrozone (Petrovitch) series by Simon Morden, and have read a number of his other books. He’s been a speaker at Greenbelt, which was fun to listen to. On the side column of this blog, you can even see the Freezone flag. Click it to find out more.
So, I was delighted to read recently that he’s invented a new game too. Read the rest of this entry »
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Games, Literature | Tagged: Alchemist's Dream, Andrew Clayton, author, board game, book, development, Down Station, first edition, game, gaming, invention, launch, Metrozone, Morden, preview, Samuil Petrovitch, Simon Morden, writing |
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Posted by Andrew Clayton
January 1, 2016
After the relative success of No Dice, it seemed the right time to admit I’d already been working on an expansion deck.
It’s available only by pre-order, for which the address is given on the No Dice blog. I admit I’m having fun being a captain of industry, albeit on a small scale.

All the rewards have been shipped from the original Kickstarter and the remainder of stock has been selling slowly but surely. If you’d like a regular deck of No Dice please let me know.
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Games | Tagged: Andrew Clayton, card game, cards, deck, expansion deck, game, Kickstarter, No DIce, play, Sinister |
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Posted by Andrew Clayton
November 19, 2015
As a marketing strategy, this doesn’t really cut it, but I’m not Warburtons or John Lewis, (or The Poke) so this is as good as it’s likely to get I’m afraid. I don’t do Thanksgiving, or Black Friday sales, and I have a non-existent marketing budget.
And it’s not like I’m totally sold on selling you stuff. Except maybe my game No Dice, which is now available via eBay. There, I’ve plugged it. We’re done.
Except we’re not really. There’s some really cool stuff going on locally which is festive and friendly and open to people. Read the rest of this entry »
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Games |
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Posted by Andrew Clayton
September 26, 2015
A very quick post to celebrate the awesomeness of my son’s new board game!
We just played the very first round of Race to Zeus, a game he invented for a school project.
While I am happy to admit I’ve egged him on, most of the original thought behind it is all his. It’s got danger on the roll of a die, blind chance, gods, monsters, fate, and all the wingèd horses you could throw a helmet of darkness at. And of course there is the key question – if you have meeple in sandals with helmets, are they Greekle?
If we can manage it in time, I’ll bring him and a working copy to the No Dice launch on October 10th.
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Games | Tagged: Ancient Greek, Andrew Clayton, board game, game, meeple, school project, son |
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Posted by Andrew Clayton