It’s Games Hack time.

March 6, 2017

I love creating games from scratch. It’s fun and cool. More to the point, it’s exercising creative urges.

Since April Fools Day falls on a Saturday this year I have secured permission from Vince at Asgard Games to use his shop for a few hours to undertake a Games Hack. Working from a brief or inspiration, teams and individuals can compete on the day to create the best basic game in two hours.

asgard

You can find out more and sign up here.

Do come down and join us for some fun. It’s 8 quid ont he door but you have to sign up via the Kickstarter to confirm your place, otherwise we don’t have any cash to pay for the venue and materials.

Hurrah!

PS: Any suggestion that we might have to retire to a local public house to play test the games afterwards is going to get nothing but support from me.

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Improvising my way into the Gig Economy

February 11, 2017

I’m fascinated with alternative ways of selling and procuring services. The recent trend towards self employment rather than having a fixed contract is a mixed blessing, and we’re seeing new vocabulary to describe it. There’s even a helpful article on BBC News to explain it.

So one night last week I sat down and introduced myself to the gig economy. I don’t expect to make any money from this but it’s an exercise is trying the principle out and seeing what happens. Right now, users of fiverr.com can offer to pay me £3.98 ($5 in GBP at today’s rate) to either write them a 500 word story or design a bespoke card/dice game.

dice-and-tokens Read the rest of this entry »


The Offline Gamer

May 3, 2016

Last Saturday was Tabletop Day, and I disappeared off to Asgard Games for an afternoon of sitting around playing 60. While I was there, I had the honour of being interviewed by Matt from The Offline Gamer. You can listen to that interview on their latest episode.

Many thanks to Vince at Asgard for letting us record in his office and to Matt for his kind words and introduction to the piece. Hurrah for publicity and being able to talk about why it is I love this game creation stuff so much.


No Dice funding under way

August 31, 2015

I’ve spent this bank holiday weekend with one eye on the total funding pledged to back my new game No Dice. We were doing really well in terms of backing in the first week or so, and have picked up additional support along the way, but we’re into the last seven days now and I have to think about promotion and marketing a little more.

No Dice Logo Read the rest of this entry »


Aldridge School of Creative Parking

March 22, 2014

Wave your hands in the air like you don’t care, then prove it by parking like this.

 

2014-03-21 16.37.07

What’s not to like about this? Read the rest of this entry »


Writing new material on demand, and how it works for me

April 10, 2013

It’s a funny thing. I wrote a new song for a vicar in West Brom and I can’t get over how much fun it was to hear it sung.

The song was tough to get done, but it was easier than free composition in many ways because I was working to a specific brief and those limitations gave rise to a more ordered creative process for me.
Read the rest of this entry »


Superhero Pants

February 16, 2012

There is a part of me wondering how to explain to my sons about the creative stuff I do. It’s not like there’s a manual. Read the rest of this entry »